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I remember on rainy days during Primary School we weren't allowed outside for breaks. Instead they'd keep us inside, give us a pink art book and some pencils. I would always get very excited on rainy days. I've always been creative, but it wasn't until college that my passion for art was reignited. I realised that I had the potential to become a concept artist. Its my purpose to pursue a career that can allow me to express my creativity.
I first got into fashion at the age of 15, although back then I was still far from considering the pursuit of a career within the industry. With time, I realised that I was extremely passionate about fashion design, which led to me applying to UCA Epsom for BA Fashion. Currently, I am a first-year student and have had a little bit under a year of experience working with CLO3D, as I believe that such software is the future of clothing manufacture and fashion design.
As a child I played a lot of games, and from that early age I enjoyed drawing. I began just drawing characters from games I would play, and imagining words of my own which I would bring to life in paper. So as I grew, it became obvious that this is what I was passionate about, so when I learned that being a person who draws, develops and populates worlds as a career, I began working towards it.
In my final year of Fashion Textiles at the University for the Creative Arts where just over a year ago I discovered a passion for digital garment creation using 3D software. Alongside my studies of fashion and printed textiles, i have been developing my 3D digital fashion skills to create a digital twin collection of my final graduate garments.
It is tricky to say when I first realised, but I can say when I first was introduced to the power of video games as a medium. My real experience was with LittleBigPlanet in my youth, a game that pushed creativity, collaboration, and just sharing your fun with others. The fact this video game gave me the power to create content for others, just as I played through LittleBigPlanet was so surreal for me. That is when I knew how powerful the creative media can be, and I haven't let go since.
Growing up I always wanted to be a vet. I studied sciences and math, I hated them with a passion but I was set on my goal. In 2016 I had a major surgery which forced me to miss my finals. For a long time I felt lost. I would sit and paint, craft. I was never particularly good at it but I enjoyed it. That's when I discovered TurboSquid. I loved seeing the models people made. That summer, 2018, I purchased a pack of Maya/Blender courses online, I enrolled into university and my journey began.