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I always knew I wanted to work in the video game industry but I initially chose the scientific path before realising I was really drawn into the artistic and more creative side of games. So in 2014 I started studying drawing and painting fundamentals before getting into concept art in late 2019.

Creating concept art in a videogame team had always been my dream job. I love building, designing and illustrating an imaginary world.

It all comes back to my elementary childhood years, when I used to be amazed by great movies such as Jurassic Park, Alien, predator and the behind the scenes of them. I wanted to get involved into the production of this incredible pieces of modern culture. Then I got into videogames and after unlocking some of the Metroid Prime concept art images I knew that concept art was going to be my future.

I have been drawing constantly ever since I could hold a pencil, but I realized I had passion for entertainment industry art when I in my early teenage years after I got my first Wacom intuos. Art has always been a central part of my identity. After graduating from high school I have been enrolled at art universities for the past 9 years, an eternal student or so to speak. I have just recently I graduated from a Concept Art diploma program at Syn Studio in Montreal which I enjoyed a lot.

Since I was young , I play many video games and read many manga, I want to make something like this when I grew up

Having been brought up in an environment that exposed me to art and stories of different kinds has perhaps succeeded in inducing a vibrant sense of imagination in me. I remember daydreaming back in my childhood about being in different worlds, fighting with monsters, being in journeys that otherwise would never have been possible. Although, I was oblivious about concept art back then, I’d always known that I wanted to use my drawing skills to create stories and worlds.

I've always been drawn to create my own universes as far as I can remember, but the journey really started when I first played The Elder Scrolls IV: Oblivion as a teenager. I was really amazed by the visuals, the look of each characters, each cities and each props. This fascination for world-building never left me since then and guided me to take a creative path!

Around 4 years ago when I was a industrial designer I decided that I needed to try a more creative industry, my passion for drawing and developing ideas was something to foster more. That's when I decided to move to Canada and study concept art.

After I graduated from the Academy of Fine Arts I thought it would be awesome to work in the video-game industry, since I always loved video-games.

After a few experiences in online passion projects and volunteer work on mixed media such as visual podcasts that were loosely based on a industry model, I realized there was a career in concept art and character design and I really enjoyed that kind of environment.

I've always drawn and made things with my hands. When I discovered that concept art was a career choice I set out to get there and never looked back.

I've known I always wanted to work as an artist since I can remember. I found out about concept art when i was in 9-10th grade and have been working towards this goal since.

My interests have always been in film production and illustration wince I was young, although never having followed through with it. The call to create is strong and I need to heed this call to put forth the dreams that are locked inside...

I realized I wanted to work in the creative media and entertainment industry in 2011, after playing Skyrim for the first time (which remains my favourite video game to this day).

In childhood I drew a lot, often writing stories too, and this practice was the undercurrent that brought me into art school. During college, I was sure I belonged somewhere in the creative industry.

Back in highschool I'd play league of legends everyday (2013-2015) This was around the time they revamped their art department and I realized I wanted to make the quality of artwork they were pumping out.

It's always been kind of a given. I've been drawing for as long as i remember and have been into movies and games for just as much. No other paths ever seriously crossed my mind

In 2010, i started watching videos about concept art on youtube. that caught my attention a lot.

When I realized I love character's visual and each different environment maps than the actual game play.

I've been interested in pursuing an artistic career for as long as I can remember but concept art didn't become my end goal until a class I had during my undergrad. Getting a view into the industry behind some of my favorite games/movies was too enticing not to pursue, and it's been an unbridled passion ever since.

I first realized I wanted to work in the entertainment industry when I was half way through law school. Art had always been part of me since I was a child but I had never considered it as a career. I am very grateful I had the opportunity to pursue this path in life.