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Since I was very young, I liked animation and design. However, I realized that I truly wanted to work in the industry when I completed my thesis project. Seeing my 3D models come to life and being appreciated by others is something that inspires me to keep creating.

I always knew that I would ended up working in the crative industries whatever it was the cost, Although I didn't know what would be the career for reaching that goal, I tried with different ways to do art and be creative until 2015 where I decided to do 3d art and try to make it entirely my Job. Since these days I ve been improving and polishing my skills for archieve a level that allows me create every Art I always wanted, mainly for tell my own stories or being part of great projects.

I first realized it when I was little, I used to draw a lot but I was never very good, for the first time I was given a notebook, which I used to edit videos I had, and try to put special effects, editing, I learned photoshop, and many programs that were helping me, originally I wanted to be a FX artist, but then I got excited with the character modeling and character printing.

desde pequeño siempre me ha gustado ser creativo y me llama la atención el área del diseño

It´s been a rocky road. I went to art school, but then I worked in other areas. And a few years a go I decided I wanted to give it a try and get back to drawing and character design

When I was a child, people asked me “what do you want to do when you grow up?” And my answer always was the same “I want to be a drawer ” Hi! I’m Camila Murúa, I'm 28 years old and I'm a visual artist from Chile

Since I was a kid, I have always been drawn to storytelling and games. At a very young age, I was doing comics along with my cousin. After finishing my studies as an Audiovisual Communicator, I ended up working as an Architectural Visualization artist, but never felt quite right working in Arch viz. It has always been on my mind the dream of working in movies. So now I'm doing all I can to learn the industry software and everything else I'm missing as a 3d generalist.

In 2020 I discovered the world of 3d and I love it, little by little I have tried to learn and know more about the software and styles. I am currently studying 3d animation technician at the professional institute Aiep in Chile.

When I was in eight grade i took my first photography class and fell in love with it.

i started making videos form youtube about call of duty and do motion track with fonts in cinema 4d for montage

I was a big fan of animated movies since young, and I always loved drawing and creating characters and stories. There was a point where I asked myself how did these great and talented people made animated series and movies, I wanted to learn how to do it and be a part of it.

Being in quarantine for months, made me get into 3D, especially into 3D printing. Admiring many 3d modelers and their work and inspiring me to do my own. From there I learned from all the fields of 3D and started to learn the most I can.

In college I learned about 3d, then with my own learning I was able to continue to level up more and more until I dedicate myself professionally to this and live from what collectible figures are

At the age of 12 yeras old I was expending all my time creating basic 3d stuff and stop motion movies with extremelly bad quality xD. So from this moment this became a passion but I was't able to work on anything related to 3d, because I was living in a really small town. Now Im studyng and looking to improve mi portafolio to get job.

When I had 16 years old because I like the console games and I dreamed of creating my games, but now, at the Institute I'm learning model 3d and this I like so much.

I was studying architecture when I started to get really interested in game design and the potential of immersive 3d spaces. I'm working on architecture visualization and want to transfer my skills to environment design for games.

From a very young age I knew that the world of video games was my thing, but it was not until 1990, playing "resident evil 3" I made the decision to make that wish something real

Ever since I was little, technology, movies and special effects have always attracted my attention

Since teenhood, 2010? but for a 3rd country folk this stuff was a platonic dream, i just didnt have the tech or even a single school for professional Digital Arts, let alone the talent needed, all i could do was drawing on my own, pen and paper. But just a couple years ago this became a possibility, now i have the hardware, so i started learning from 0 in 2017.

I think the first time i realize that i want to be part of this industry was when i was around 11 years old and i went to a comic workshop once by week after my school in my city santiago chile. I remember how passionate i was (and still i am ) about making drawings and tell stories my grandmother support me always and she was who took me to the work shop. she hallways say I born whit a pen in my hands.

Its my hobby annd carrer

When I was 4 years old I went to disneyland, and watch a live drawing show... I told my dad, thats what I want to do in life. So since I was 12 I have been takings drawing classes and excercising by my own. At my 18 I was a little lost on what path to follow and ended studying Economy and administration until I was 24 years old. Doing my career intership y started attending to illustration and color theory classes, since that moment I decided that I wanted to chase an artistic career.