Gourmet, Trafic Light and Fiat 500
here I present my three favorite projects from the last months. I tried to get all the models as clean and efficient as possible but with detailed textures.
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"Gourmet" - a little crocodile-like character I created. The focus in this project was mainly on Modeling with a nice Edgeflow as well as a neat Texture and Shading. The model is fully rigged to be able to pose it, although nothing to fancy.
I made use of OSL to neatly combine several texture-maps instead of building up complicated shading-trees.
"Trafic Light" - a little hard surface-modeling project. Inspired by the tv-show "Futurama", the aim here was again a nice and efficient edge-flow as well as photorealistic textures. For fun and practice, I created a Rig as fancy as possible to make it easy to animate
- the traffic light animated as seen in the intro of "Futurama" -
- a quick overview of the functionality of the rig -
- "Fiat 500" - my first ever car model. In addition to it, I created the little patch of cobbled street and an old lamp to give it somewhat of a dioramic look. The focus laid again on efficient modeling and photorealistic textures.
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