Boris Van der Beek - Realtime Cyberpunk & Fantasy Art
A collection of my favorite pieces of work I've made over the past year. My main piece is my Cybernetic Street Fighter who is a character in an imagined universe where underground gangs illegally obtain cybernetic prosthetics and use them to compete in underground street fights.
Single Material 4096x4096
A character I made largely inspired by Cyberpunk 2077 and Deus Ex. She's basically an underground streetfighter with augs. Modeled in Blender and Max, rendered in Evee.
A 3d model of my watch based on a 3d scan of my watch. I used Meshroom used for the scan, Zbrush / 3ds Max for modeling and texturing in Substance Painter. Rendered in Marmoset Toolbag. No affiliation with the Sekonda brand name.
An abandoned Western America Petrol Station Game Environment. Entire scene uses 2 materials, in engine foliage, baked lights. Built in Unreal Engine 4.
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