![Boris Van der Beek - Realtime Cyberpunk & Fantasy Art](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/533112/1400xAUTO/thumb-borisvdb.png)
Boris Van der Beek - Realtime Cyberpunk & Fantasy Art
![Boris Van der Beek](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-29/855532/50x50/Screenshot_20190507-174651-borisvdb-crop.png)
A collection of my favorite pieces of work I've made over the past year. My main piece is my Cybernetic Street Fighter who is a character in an imagined universe where underground gangs illegally obtain cybernetic prosthetics and use them to compete in underground street fights.
Single Material 4096x4096
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/195706/1400xAUTO/turntable4-borisvdb.png)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/422342/1400xAUTO/LOD%27s-borisvdb.png)
A character I made largely inspired by Cyberpunk 2077 and Deus Ex. She's basically an underground streetfighter with augs. Modeled in Blender and Max, rendered in Evee.
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/836254/1400xAUTO/screenshot000-borisvdb.jpg)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/026759/1400xAUTO/1-borisvdb.png)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/892068/1400xAUTO/2-borisvdb.png)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/226844/1400xAUTO/3-borisvdb.png)
A 3d model of my watch based on a 3d scan of my watch. I used Meshroom used for the scan, Zbrush / 3ds Max for modeling and texturing in Substance Painter. Rendered in Marmoset Toolbag. No affiliation with the Sekonda brand name.
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/819589/1400xAUTO/Thumbnail-borisvdb.png)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/164646/1400xAUTO/HighresScreenshot00008-borisvdb.png)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/803950/1400xAUTO/HighresScreenshot00007-borisvdb.png)
![](https://d3stdg5so273ei.cloudfront.net/borisvdb/2019-05-30/404205/1400xAUTO/HighresScreenshot00003-borisvdb.png)
An abandoned Western America Petrol Station Game Environment. Entire scene uses 2 materials, in engine foliage, baked lights. Built in Unreal Engine 4.
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