Open-world Environment Project
This project aimed to create a large-scale urban environment with various interactive elements and seamless connectivity.
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Round of applause for our sponsors
Open World
Environment Project
A collection of video footage of the environment.
Screenshots showcasing dynamic lighting system.
Satellite style map
Making Process
Map showing the initial plan
Rough concept paintings
3D blockout of the island
Modelling foundations
Some of the props
Scene Assembly in Unreal
Dynamic building shaders
Modular customisable assets
Material based weather system
Emissive based day-night cycle
Foliage/spline actor placements
Decorating with smaller props and adding functionalities
Some in-game third person vehicle perspective screenshots
Concept vs In-game comparison
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