Hysteria: Senior Thesis
My senior thesis project at Ringling College of Art and Design, titled ‘Hysteria,’ invites players to immerse themselves in the Salem witch trials of 1692. Developed over three months, this playable experience delves deep into the dark and mysterious atmosphere of that era.
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Round of applause for our sponsors
Flythrough video of my playable game
Realtime render of the Altar
Realtime render of the forest
Highres screenshots from different parts of my game
Assets I created for my game.
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