3D Animation for Film
3D animation assignments done during the 1-year Visual Effects & Animation Diploma at 3dsense Media School
Dialogue Animation
While a face-off with the bad guy scene is quite a classic, a variation of nuance could be an interesting thing to explore. Experimenting with the characters, compositions, and lights was a nice experience throughout the making of this dialogue shot in my 3rd semester of 3D Animation and Visual Effects in 3Dsense Media School.
Software used: Autodesk Maya
Rig: Sam by Gabriel Salas, Dude by Ahmed Shalaby
Environment: Sketchfab
Progression Reel
Pantomine Animation
This was a shot I worked on in the 3rd semester in 3Dsense Media School as the beginning of acting assignment. It was a nice experience to study characters and acting choices, as well as to navigate facial and character animation.
Software used: Autodesk Maya
Rig: Malcolm by AnimSchool
Environment: Sketchfab
Progression Reel
Parkour Animation
Being a fan of sci-fi actions, one of the big moments would be escape scenes. Heavily inspired by those escapes, this parkour shot from my 2nd semester body mechanic assignment in the 3Dsense Media School 3d animation course was a thrill to animate and full of lessons.
Software used: Autodesk Maya
Rig: Rocket Girl by VMCOMIX, Stephanos Shino
Environment: Sketchfab
Progression Reel
Final Animation Assignment
As the final assignment in the final semester of 3D Animation & Visual Effects course in 3Dsense Media School, I get to work on this martial art shot referencing Shaolin Monkey Style routine. The unique incorporation of monkey's forms into martial arts and its renowned poses, including the signature monkey staff weapon, makes this shot both exciting and a challenging learning experience.
Software used: Autodesk Maya
Rig: Wukong by Truong CG Artist
Environment: Sketchfab
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