Rookie Awards 2024 - Open for Entries!
Meet Mat - Enigma
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Meet Mat - Enigma

While still in the concepting phase, I wanted to open up my entry with some thoughts.

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Update - 22 Nov 2023

Hi everyone! I'm Ksenija, a Serbian artist and game design student based in Berlin. I wanted to open up my entry by sharing the way I enter this contest.

In order to reap the most benefits, I chose to view this mainly as a way to improve my skills and correct any bad texturing habits I may have built up, so that no matter the final outcome, I come out of this a better, more well-rounded artist. 

Although I see beautifully drawn concepts already, I went with a slightly different approach this time. From looking at my work, and receiving feedback, I know that my PBR texturing is not the greatest, and is mainly driven by gut feel rather than in-depth knowledge. 

Therefore as a first step, I chose to dive into PBR documentation provided by Adobe, as well as some videos by independent creators, and get down to the basics again.

Some of the reasoning behind doing this is that I'm hoping to draw inspiration for ways in which I can take advantage of unique materials that may require some additional thought put into it, and hopefully show good technical knowledge in the future. Let's see how it goes!  :D

One thing is that I'm not familiar with Substance Designer, so I may take a gander at it one of these days, it might be worthwhile.

But now, I think I'm going to gather all of the ideas that have been piling up and create some concept art based on both my creative and technical findings.


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