Occultist
Game ready character created in Maya and sculpted in ZBrush.
0
417
0
Round of applause for our sponsors
Game ready 3D character created during my University course.
Below is the low poly version (10k) of the model. High poly mask details were baked into a normal map and attached to the low poly version of the mask.
Comments (0)
This project doesn't have any comments yet.