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Flying Cubes
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Flying Cubes

by Liridon Imeri and lirrydon on 13 May 2019 for Rookie Awards 2019

Hyper Casuel Mobile Game Its all about getting as many cosmetic you can and beat your friends score.

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I created Flying Cubes because i didn't like the way another game i was inspired by, called "Ball Jump". I made my own version and made it better. 

I wanted to focus more in the cosmetics, making the animal cute.

"note: something I'm not showing in the video is how you buy the "skins". When you have 50 coins a box will appear and when you click on it, it will spend your 50 coins and unlock a random skin. "  

I had some people play testing the game and i accually got good feedback how i can make the game better. Making the player blame himself of failing the jump instead of blaming the game for that. 

I hade some challenges doing this game. 

Making animal cute in a isometric style, never done isometric art before and that was all in Photoshop. Now i know Illustrator is a better tool for that kind of work. Lesson learned. 

Shop system, that was a pain to make. 

Level design and UI design, first time doing any of that. 

In the game when cubes are flying up, that caused my phone to get lag spike. How did i fix that, bought a new phone. Old phone had no memory left. Now i dont have lag anymore. 

If you want to test the game I have a build.gradle file, using Android Studio to install on your phone. 

OBS!! its only for Androids

https://drive.google.com/drive/folders/1ZXMLh05-TIZJcl8eIh7n10rmGRR79p_a?usp=sharing



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