Acid Swamp
This project is an isolated fantasy zone for a game prototype. It includes idea generation, WIP pictures, asset design and a final illustration.
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Round of applause for our sponsors
Acid Swamp
> environment and asset design
> illustration
I did this as part of our group project for the previous unit; our task was to create a game prototype. Because of the lack of 3D work force in our team, the swamp never made it to the game.
The game was designed for almost all ages (10+). We targeted a stylised, cartoony style, similar to Animal Crossing, for example. My goal was to make the swamp, which was meant to be a separate zone, immersive like a theme park, and also to save time for our 3D team by deriving designs from bigger pieces wherever it was possible (eg. making logs from trees).
The game was designed for almost all ages (10+). We targeted a stylised, cartoony style, similar to Animal Crossing, for example. My goal was to make the swamp, which was meant to be a separate zone, immersive like a theme park, and also to save time for our 3D team by deriving designs from bigger pieces wherever it was possible (eg. making logs from trees).
Idea generation - Apophenia exercise
WIP
Here are the progress images. Even though the idea generation presented a number of "ready made" assets, which the team liked, my challenge was to make them fit the style of the game and feel coherent.
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