Modeled in 3D Studio Max 2020 + Render testing using Vray Override Mtl + Final render with Vray Next 5 + VrayRender ID map channel in Adobe Photoshop.
I worked modeling the complete space and ordering by categories in the Layer Explorer
All materials were ordered by element and worked in detail depending on whether it is first, second and third plane.
I decided to explore a wide variety of scenes to take advantage of the mini world created and think of a visitable place where the abandoned city welcomes an third person.
The sights include elements of everyday life for Mexicans such as the shops, the taco stand, magazine stands, urban graffiti, wall posters, subway stations and bus stops.
Adobe Lightroom was the last tool to improve the visual quality in terms of contrasts, general lighting, shadows, texture and clarity.
Street reference/inspiration: Balderas 58. Colonia Centro, Centro. Cuauhtémoc. 06000 Mexico City, CDMX