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THE LITTLE MUSHROOM
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THE LITTLE MUSHROOM

Ramón Martín
by Ramon on 30 May 2021 for Rookie Awards 2021

I started this project solely as a practice of scene asembling of vegetation, but you see the result, the practice has gotten a little out of hand. The creature is modeled in Zbrush and 3ds Max, the textures and materials in Substance Painter and with Maya with procedural materials, the rendering is in Redshift.

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The Little MushRoom

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                              Little Mushroom Men _ LookDev

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