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Swann Valenza - CG Generalist entrie
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Swann Valenza - CG Generalist entrie

Swann VALENZA
by swannvalenza on 27 May 2021 for Rookie Awards 2021

Hi everyone! My name is Swann Valenza and I'm a 3D student at MoPA. Here is some of the best work I did this year. I hope you like it!

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My 2021 showreel :

Solo horror short film - HE'S WATCHING YOU 

This short film is my biggest project of this year. We had to make a one minute short in 3D, alone, in almost 5 months. I really wanted to challenge myself on the direction and mood of this short, so I choose to make a horror kind, to get out of what we are used to see in 3D animation.

Softwares : 3ds Max, Blender, Zbrush, V-ray, Substance Painter, Nuke, Premiere Pro, Photoshop, Adobe Audition

Story Board :

Character Design :

Character modeling :

Rig :

Break down :

Short film : "FRANK"

This is a Greeting card short film, made at MoPA school, directed by Damien Rudeaux, Florian Maurice, Swann Valenza and Téo Frantz, with the help of Lucie Donadio. The goal of this project was to match the mood of the original Frankenstein movies. We made it in one month of work. I worked a lot on the main character Frank. Florian Maurice did the sculpt, and I did the retopology, the character's assets and the surfacing. I also worked a lot on the lighting and did a bit of animation.

Software used : 3ds Max, Blender, Zbrush, Substance Painter, V-ray, Nuke, Premiere pro, Photoshop, Audition.

Character design :

Character Modeling :

Scene Breakdown :

Character modeling : "THE HULK !"

This project was a school exercice of 3 or 4 weeks we did at the beginning of the year. We had to create an animation ready character, on the theme of the super-hero. 

Software used : 3ds Max, Blender, Zbrush, Substance Painter, V-ray, Nuke, Photoshop.

I learned a lot during the process, and also had the chance to see this character featured in 3D world magazine as a Technique focus !

Modeling Exercice : "A COLORFUL STREET"

This is the result of another school exercice, where I had to create a little street from scratch. I challenged myself to make it as optimised as I could !

Software used : 3ds Max, Blender, Substance Painter, V-ray, Nuke, Photoshop.

I hope you liked my work, thanks for reading me ! You can follow my projects on instagram at @swaaaaann ! See you !

Swann


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