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Project Parallel | 3D Game Environment Art | Cinematic Rendering
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Project Parallel | 3D Game Environment Art | Cinematic Rendering

by hprasa20 on 26 May 2021 for Rookie Awards 2021

I am responsible for modeling and texturing all the assets in this video. I have used Maya for modeling all the assets, Substance Painter to texture, and UNITY's HDRP. This game environment is a futuristic apartment of a scientist who is working and studying the concept of a parallel universe

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This project features a sci-fi game environment that takes

place in the year 2030.

This game environment is a futuristic apartment of a scientist who is working and studying the concept of a parallel universe or

co-existing worlds secretly trying to create a vision of a parallel

universe using artificial photons interacting with its clone.

This project has been created using Autodesk Maya, Unity HDRP, Substance Painter, and Adobe Photoshop.


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