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Game Modeling
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Game Modeling

Blessica Lim
by blessica on 24 May 2021 for Rookie Awards 2021

Assignments completed in the 1-year Game Art diploma at 3dsense Media School

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Game Modeling Showreel

Hi! My name is Blessica and I am a 3D artist that just started my journey in 3D modelling!I just finished my 1 year 3D game art and animation course in 3Dsense media school Singapore. It was an interesting year with a lot of challenges since it is my first time learning 3D. Here is the first game character that I did and a high-res sculpt of Scissors head monster :D

WARRIOR GIRL IN A HANBOK

Game character based on concept created by Jaewon Seo, this is one of my school project mentored by Julian Khor as my lecture. It was a great learning and I would like to thank everyone who had supported me throughout the project. This character has a total of 80k triangle count including the hair.

First, I made the High-res sculpt in Zbrush with help from Marvelous designer for the jacket creases. And then re-topology in Maya, UV unwrap in Maya, bake the normal map and AO map in Marmoset, texturing in Substance Painter, and did the rendering in Marmoset.

SCISSORS HEAD DEMON

This creature was a high-res sculpt project mentored by Derrick Song as my lecture. It’s fully done in Zbrush and textured with Zbrush polipaint. I chose this concept because I feel it is a very unique creature that I have never seen before and I like horror stuff :


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