Souls of the Wind - Lighting Art
As the Guardian of the Four Winds, use your unique wind powers to complete the trials of the Wind Temples and free the Souls of the Wind from corruption. This is a tale of a world full of wind magic, through a beautiful 3rd person puzzle-adventure game crafted by Wandering Spirit Games.
Souls of the Wind - Lighting Art
I was extremely fortunate to work with an amazing team on Souls of the Wind in 9 months for the thesis project at University of Utah Entertainment Arts & Engineering Program (EAE).
I was in charge of the lighting arts and technical arts. It was a great challenge for me to create these assets throughout the entire project.
Souls of the Wind on STEAM for FREE:
https://store.steampowered.com/app/1573970/Souls_of_the_Wind/
Credits:
Character Artist & Animator: Aaron Kapral
Audio Designer: Anita Lin
Gameplay Programmer: Azhar Siddiqui
Level, Environment, & Content Designer: Bradley Dawn
Lead Engineer & Creative Director: Casey Gatlin
Level Designer: Conner Workman
Social Media Manager: Darianne Salinas
Producer & Game Designer: Deeprashmi Nath
Gameplay Programmer: Don Wang
Narrative & Level Designer: Jennifer Egan
VFX & Shader Artist: Jolie Uk
Lighting & Technical Artist: Junliang Zhang
Gameplay Programmer: Kevin Le
Gameplay & Tools Programmer: Manas Rawat
UX/UI Artist: Mingxi Zou
Level & Game Designer: Nero Cao
Gameplay Programmer: Saaransh Vatsa
Thank you all!
Junliang
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