Thiago C. P. Oliveira
Brazilwork with storytelling through artwork, solo or in a studio, probably with real-time engines, virtual reality, and games.
My first contact with the industry was in the '90s when I was but a child, I grew up fascinated by makeup artists and animatronics, and later on, discovered the wonders of CGI. I enrolled in a university to study digital media design for 6 years, there I had the chance to see art in a more conservative way and got frustrated. It was only about 2015 when I decided I wanted to take it more seriously and began choosing a path for me in art, now I'm pursuing 3D media coming from a 2D background.
Learning: Self Taught
Skills: 3d Substance Painter Abobe Illustrator Adobe After Affects Adobe Photoshop Adobe Premiere Blender Blender 2.9 Blender 3.1 Blender Cycles Corona Renderer Marmoset Toolbag 4 Maya 2020 Substance Painter Zbrush
Expertise: Concept Art & Illustration Game Design & Development Immersive Media Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player Apr 23, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD