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I've always been drawn to drawing, with a special fascination for fantasy worlds like those in 'Lord of the Rings' and 'The Hobbit'. A pivotal moment was receiving 'The Hobbit' art & design book for Christmas. The behind-the-scenes documentaries revealed the magic of concept art and initially sparked my interest in set design. Although my current style diverges towards children's book illustrations and cute, animal drawings, this exposure was crucial in shaping my artistic journey.

I realised I wanted to work in the creative industry in my final year of high school.

I always wanted to make things and express my ideas with others and the creative industry seemed like the only way. I couldn't see myself doing anything else.

I realised when I was sixteen that I would love to become a Concept Artist because I love designing things. I've also found a love for Illustration as I took it as a subject in Highschool.

I first realized my passion for Concept art during my high school years, a friend of mine then showed me a application toward my college in my last year of high school which then put me in my direction of studying concept art for 2 years.

When I was 8, grade 4 - 16th of February 2005.

I have always had a keen interest in the Creative Arts. From a very young age I was dubbed, "the creative/artistic one" among my peers. Not really being good at anything else in school, art was the one thing where I could really apply my mind creatively. Traditionally, my interest lied in ceramic sculpture and watercolors with ink. After learning about the digital medium, the possibilities in what I could accomplish with my art expanded tenfold. After this, I haven't looked back.

Since as a kid i was huge fan of movies and games. I was always interested in the 3D world and i wanted to know the way they create and make the art. My initial start in this industry was during my college years.

A few years ago I was curious to know how the characters, effects and others that we see on the screens were made and from there my interest was awakene

Since I was little I have always loved Disney´s films, actually all animation films, so when I grew up I decided I wanted to be part of that world. Once I grew up I started investigating and end up finding U-tad and Lightbox Academy the two schools I studied in. The field that I like the most of 3D art is 3D modeling, but I am very passionate about 3D animation and 3D texturizing as well.

I enjoy creating my own 3d worlds including creatures, characters and environments. I enjoy working on modeling, sculpting, texturing and set dressing. I'm eager to improve my skills and learn new workflows that are compatible with the rest of the pipeline. I've always been passionate about art (2D illustration, traditional drawing), but 3D was a revelation for me.

I realized that I wanted to dedicate myself to the world of 3D when I was finishing primary school, when I received my first console, the Nintendo DS. But I decided to dedicate myself to 3D modeling a couple of years ago, when I was finishing my degree in 3D animation, games and interactive environments.

Since I discovered that with images you can express yourself and tell stories.

Since I was little I really like the animated world and everything related to it.

Since I was very little, I have been involved in the world of video games and cinema. Both have made a significant impact on me and I would love to develop my career in these areas.

The Lord of The Rings held my brain in a death-grip from the very first time I was introduced to the films. I absolutely inhaled all content related to Tolkien and watching the behind-the-scenes of the films was the final straw. I knew that Concept Art was where it was at for me. Some day Christopher Tolkien will give someone the right to The Silmarillion, and I want to be there, making sure that Melkor's design is as beautiful as I imagined it while reading the book.

Since I was little I have been interested in the creative industry. That's why I started studying graphic design and currently 3D.

About 4 years ago, I figured I wanted to get into 3D modeling. I was studying architecture at the time, but then Irealized I would much rather pursue creative art in the animation industry.

when I started to be interested in how video games were made

When I started my videogame design and development studies at university.

During my studies, I realized in my third year of high school that the 3d creative universe was made for me.

When i first watched certain anime series and played some amazing games, my interest in this industry was truly ignited.

Monotonous studies and jobs made me bored, so I have always been looking for entertaining occupations. I understood that I wanted to work in the creative industries when I realized that I could face new stimulating challenges every day.