Rookie Awards 2024 - Open for Entries!
Gabriella DeJesus
Gabriella DeJesus

Gabriella DeJesus

  United States

My career goal is to be a 3D environment artist or texture artist for either film or games.

I’ve always had an interest in games and film since I was a kid, and not because it was just entertaining, but because I saw the artistic qualities. When I realized as an artist, I can also work my way into creating art for film and games, I was hooked! I was always a traditional 2D artist, up until 2019 when I first switched to 3D media. It was a big transition for me as a artist but I fell in love with creating 3D work, and I will always look forward to working with other artists to create art

Learning: School of Visual Arts

Skills: Arnold Arnold for Maya Autodesk Maya Auto Desk Maya Maya Nuke Substance Substance Painter Xgen Interactive Zbrush

Expertise: 2D Animation 3D Animation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Aug 24, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

School of Visual Arts
Class of 2022

Feeling Inspired? Upload a new project!

+ New Project