The highest honour for creative media & entertainment students
About The Rookies.
2018 Awards Timeline.
March 7th: Open for Submissions
Eligible entrants are asked to create an entry page and upload their best work for the judges to review.
May 15th: Submissions Close
No extensions are ever allowed. This is a solid date, just like a production deadline. Don’t miss it!
May 29th: Finalists Announced
Our Judging panel reviews every entry, awarding them an industry ranking and selecting top people per category.
June 11th: Winners Announced
All judging completed and winners of jobs, internships, scholarships and People’s Choice are announced.
The School of the Year Report is of relevance to both students and tutors, studios and recruiters. It has been produced to assist and enable prospective students to find a school that is best suited to their desired career path.
The report includes a detailed breakdown of all the data collected from student submissions for 2017. Included inside a further breakdowns and additional ranking for other schools that participated. We hope this report will help ensure schools continue to push their curriculums to the edge and to guide students in demonstrating learnt skills that are perfectly matched to the requirements of production.
Categories from Traditional to Tomorrow.
Digital media content created specifically for the use in a stylised Feature Animation film similar to Pixar and Dreamwork.
Illustrations and concept art created for feature film, computer games, story narrative, advertising and fanart purposes.
Entries with a focus on live action visual effects for film and advertisements. Skills ranging from roto through to comp.
3D based content used in the creation of video games for console systems and mobile devices.
Content created specifically for use with virtual reality headsets is the goal here. This includes games, apps, and all VR experiences.
3D Motion Graphics
Entries which showcase video projects that feature 3D components, animated still images, or live action with graphics.
Focused on product, furniture, and gadget design that are to be manufactured through techniques of mass production.
Content created to help visualise building interiors and exteriors, landscaping, town planning and sustainability.
Film of the Year - Visual Effects
Films created by both teams and individuals that include live action visual effects used to help tell a story, add that wow factor, or just improve raw footage.
Film of the Year - 2D Animation
Looking for the very best in 2D animated short films. The films can be created by both teams and individuals. Trailers and unfinished projects allowed.
Film of the Year - 3D Animation
Looking for the very best in 3D animated short films. The films can be created by both teams and individuals. Trailers and unfinished projects allowed.
Game of the Year - Console and PC
We are looking for teams and individuals who have created console games. Trailers and incomplete games are allowed to be submitted. Finished games preferred.
Game of the Year - VR / AR
Team and individual games that have been designed to use the latest virtual reality systems. Completed projects preferred, but game play examples and trailers accepted.
Game of the Year - Mobile
Team and individual games that have been created for mobile devices. Completed projects preferred, but game play examples and trailers accepted.