James Bruner
CanadaWorking a hard surface artist, making vehicles and props. I want to continue to develop my skills and continue to improve.
Around twenty years ago, I started creating mods for different games, and when I had learned this is a job people do. I was sold. Went to school for it, didn't end up learning the skills I needed to be a successful artist, and was definitely not confident or happy with what I produced. Was told by a recruiter I should ask for my money back from the school. Switched gears into a different "career" and 3d became a hobby that I just did once and a while. That's my story.
Learning: Self Taught
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Marmorset Toolbag Marmoset Toolbag
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 26, 2024
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Leveled up to Rookie TBD
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Pro TBD