Edoardo Tebaldi
ItalyI wish to be able to help in both the design and technical development of videogames, maybe as a technical artist or a game programmer.
I studied engineering for a couple of years, but I felt like I couldn't fully express myself, so I decided to take a risk and enrolled in a game development course at NABA. I quickly found out that I enjoyed both designing and developing new games with fun mechanics, and the knowledge from my engineering years gave me solid foundations to improve my technical skills.
Learning: NABA, Nuova Accademia di Belle Arti
Skills: Adobe Photoshop Autodesk Maya Houdini Reality Capture Substance Designer Unity Unreal Engine
Expertise: Game Design & Development Immersive Media
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Leveled up to Debut Oct 04, 2021
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Leveled up to Player Apr 15, 2024
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD