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Zack Osmond
Zack Osmond

Zack Osmond

  Switzerland

Beeing an Environment Artist and Hard Surface modeler in the VFX and Gaming Industry. Also interested in animation for later in my career!

in 2009 when I was 11.

Learning: Sae Institue Geneva

Skills: 3d Substance Painter Arnold for Houdini Autodek Maya Foundry NUKE Houdini PremierePro quixel megascans SpeedTree

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie Mar 28, 2024
  • Pro TBD

Experience

Junior Environment Artist - Axis Studios
Glasgow - Remotely from Switzerland | May 2023 - Oct 2023

Produced high quality assets based on concepts and briefs suitable for production artistically and technically, from modeling to shading.

3D Artist / CG Artist - stojan office lab studios
Geneva | Sep 2022 - Apr 2023

Produced environment and hard surface assets from modeling to rendering. Did some basic rigging for non-organic object.

Current Education

Sae Institue Geneva
Class of 2021

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