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I've always liked everything related to the digital creation of environments, characters, creatures, assets, props... I've always wanted to learn but until a few years ago I didn't know where to go in my country to learn how to handle the different programs. When I discovered it, I tried to save some money, after about three years I left my usual job (15 long years) and decided to learn to model, texturize, animate... and now, finally I have started to fulfill my dream.
It was an honor to grow up in the Star Wars epoch, and since I was young, I was fascinated by all the spaceships, lightsabers, and surreal worlds. It took me a while to realize that my passion is CGI, but now, after 7 years of filmmaking, I have taken the path to becoming a master in visual effects for the film industry.
I've always loved art, cartoons and movies, and when I went to college I looked for a career that covered all that. I studied Design in Animation and Digital Art and in all those years I met someone important to me who introduced me to the world of video games and their entire industry. When I graduated I decided to study a master's degree in Video Game Design and Development, which I completed the first semester and has been very enriching for my professional life.
All my life actually. As a young child, I always dreamed of creating amazing things. As I grew older, I became fascinated with video games and I always had a great love for dragons, myths and legends. One day, I decided I did not just want to play video games, but I also wanted to create them. Every day I play, I become more and more inspired. I don't see the entertainment industry as just entertainment. I see it as an art form, a way to express one self and a way cope during difficult times.
I always loved art and was one of my main hobbies since I was a child. In 2018 I started studying Electronic Engineering and there I realizied that I could not keep art as a hobby, I was constantly thinking about improving my art and what should I do next, so I decided to give it a try, I left engineering to study concept art and later 3d modeling.
A Creative force on a mission to bring imagination to reality! A passionate and skilled Game Designer and Developer. Holding a Master's degree in Game Design and Development from UNIVERSAL ARTS SCHOOL, where I learned the techniques and knowledge necessary to create captivating video games. In my free time, I enjoy exploring my creativity through game design, staying active in the gym, indulging in design and creation, and being entertained by movies, series, and music.
Since very young, I've pursued artistic studies as in Italy, this choice is available at an early age. I've developed a deep passion for videomaking and post-production and I'm captivated by film special effects and aspire to recreate them. After a double master's in digital cinema and Houdini FX at Universal Arts School in Valencia, I'm now finishing my first year working at Axiom VFX.
I believe my love for concept art begun when I was little and I saw this book on a local shop, it was "The Lord of the Rings: The Art of The Fellowship of the Ring", and I discovered that such a thing existed. While studying my last year of Fine Arts (2013), I worked really hard on doing what I felt passionate about, so I focused my final work on creating concept art based on The Neverending Story, which was one of my favourite books when I was little.
Working in the videogame industry as a 3D artist offers a unique career path filled with endless creative opportunities. As a 3D artist, one has the chance to bring virtual worlds to life, crafting immersive and visually stunning experiences for millions of players worldwide. The industry's fast-paced nature and constant technological advancements fuel a sense of excitement and innovation, pushing 3D artists to continuously refine our skills.