Thomas Hogan
United StatesSince I've started my first role in the industry as a Previs Artist, I'd like to continue to build my skills in rigging and 3D modeling.
I think I've always loved creative media and have developed a gradual interest the more time I've been spent learning about it.
Learning: AnimSchool
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Autodesk Maya Maya Photoshop Substance 3D Painter XGen ZBrush
Expertise: 3D Animation
Editor's Choice
Finalist
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Leveled up to Debut N/A
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Leveled up to Player Nov 26, 2021
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Leveled up to Contender N/A
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Leveled up to Rookie Nov 16, 2022
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Pro TBD
• Current Education
AnimSchool
Class of 2022