Rookie Awards 2024 - Open for Entries!
Samuel Besseau
Samuel Besseau

Samuel Besseau

  France

I would like to see and participate to a major studio's pipeline. As an environment artist and perhaps later VfX production coordinator.

I wanted to be a plastic artist at first. I went to college to learn applied art and I hated it. I hated the way I learned about colors, painting or art history. It was very academic and it wasn't a good fit for me. In Artfx, everything is based on cinema. Everything you learn is axed around it, and it makes it beautiful and it gives a purpose to your work. But when I first realize that I wanted to be part of the industry is when I realized that I stopped looking at my watch really.

Learning: ARTFX SCHOOLS

Skills: Arnold Arnold Renderer Autodesk Maya Houdini Kitbash3d Nuke Quixel Megascan quixel megascans Quixel Mixer Substance Painter World Creator

Expertise: 2D Animation 3D Animation Architectural Visualisation Concept Art & Illustration Immersive Media Other Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Jan 28, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

ARTFX SCHOOLS
Class of 2021

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