LI YUTIAN
FranceBecome an outstanding game environment designer and create games that are well received by players work with other like-minded artists.
After studying fine art for many years, I became interested in 3D art and took related courses during my undergraduate study. I came into contact with the game engine by chance after graduation and was deeply attracted by it. Therefore, I decided to apply what I learned to the game field and transform from a player to a creator.
Learning: New3dge
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Blender Marmoset Quixel Mixer rizomuv SpeedTree Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Rookie of the Year - Finalist
Winner
Draft Selection
Rookie of the Year - Finalist
Game of the Year - Highly Commended
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 01, 2021
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Leveled up to Rookie TBD
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Pro TBD