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Jay Cummings
Jay Cummings

Jay Cummings

  United Kingdom

I'm very driven to be up there with the likes of Tor Frick, Daniel Thiger, Andrew Averkin and other influential figures in this industry.

Around 12 years ago, my brother picked up a copy of the PS2 Half-Life port, which inevitably led us both down the rabbit hole of Valve, Steam and PC gaming in general. Early on in secondary school, I played around with the different disciplines within games development, attempting programming, design and art - needless to say, art stuck with me the most. I started modelling boxes with XSI Softimage in 2010 and am now an aspiring environment artist, soon to be graduating from Teesside University.

Learning: Teesside University

Skills: 3ds Max Adobe After Effects Adobe Photoshop Marvelous Designer Reality Capture Substance Designer Substance Painter Unreal Engine 4 Zbrush

Expertise: Architectural Visualisation Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 11, 2019
  • Leveled up to Rookie Feb 22, 2020
  • Pro TBD

Experience

3D Artist @ Radical Forge
Middlesbrough | Jun 2018 - Dec 2018

3D Environment/Props Artist - Asset creation, set dressing and lighting for in-house projects and contract work.

Current Education

Teesside University
Class of 2019

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