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Colin J Miller

Colin J Miller

  United States

Work with professional studios to develop AAA budget projects, and eventually open my own game studio.

I realized this is what I wanted to do around age 14 or 15 when I saw Zbrush sculpts of famous video game characters such as Sonic and Mario, but with each iteration having a little bit of the artists' own quirky influence. It made me realize the amount of flexibility and freedom one would have while also producing something for others to enjoy.

Learning: Self Taught

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects

  • Leveled up to Debut Sep 21, 2020
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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