Roshel Amuruz
United StatesTo become an Environment Modeler TD in a film studio
When I was little I watched many disney movies and always wondered how they were made. Growing up I researched a lot about animation and knew that I wanted to be apart of the film industry. Eventually I saved up enough money to attend SVA and my journey started there.
Learning: School of Visual Arts
Skills: Arnold for Maya Houdini Marvellous Designer Maya Nuke SpeedTree Substance Painter ZBrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development
Draft Selection
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 31, 2021
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Pro TBD
• Current Education
School of Visual Arts
Class of 2021