Keegan Nilsson
United StatesMy main goal is to collaborate with cool people and make visually stunning experiences. Wherever that road takes me I'll be happy to go.
I never really thought I would end up pursuing a career in game art but it kind of just fell into place. I discovered 3D art when I was 16 and immediately fell in love with creating models, renders, and animations. I didn't even know how to draw and never considered myself an artist but 3D just clicked for me. It was the perfect blend of technical and creative and it was just so gratifying. Since then I've focused my energy on game development driving my skills towards a professional career.
Learning: Champlain College
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Marmoset Maxon Zbrush Maya Unreal Engine 5 ZBrush
Expertise: Game Design & Development
Editor's Choice
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Leveled up to Debut N/A
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Leveled up to Player Oct 06, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD