Rookie Awards 2024 - Closing Now!
Samuel Mathiesen
Samuel Mathiesen

Samuel Mathiesen

  Denmark

My goal is to work as a 3D artist in a game or animation studio.

Initially I started doing 3D modeling as a hobby after discovering Blender. I had always been very fascinated with digital worlds in general, but the element of interaction found in the world of video games was especially interesting to me. As time went on, the fact that I could also be a part of creating these worlds become both more appealing and realistic for me, and so I decided to pursue it as a career.

Learning: Self Taught

Skills: Adobe Photoshop Adobe Substance Painter Blender Blender 2.9 Blender Cycles X Metahuman Quixel Megascan Substance Painter Unreal Engine unreal engine 5

Expertise: 3D Animation Game Design & Development

Editor's Choice

  • Leveled up to Debut N/A
  • Leveled up to Player May 06, 2021
  • Leveled up to Contender Sep 22, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

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