Gabriel Destro
BrazilI want to work as a 3D Props Artist for enviroments to games like Uncharted, RDR, GOW, TLOF and so on.
In the middle of 2016 and i was in a Computer Graphic course, then i saw Maya for the first time and realise that i wanted to learn more about that software. I love Movies and Games, and Maya is powerfull when we talk about it. I started learning 3D modeling, then some Uv mapping, Bake, Texturing and Render. Step by step, i was understanding the complex creation and a variety of possibilities of what could be make through that Pipeline. Nowadays i just try to get better ! Sz
Learning: Self Taught
Skills: 3d Substance Painter Adobe 3D Substance Painter Adobe Photoshop Adobe Substance 3D Painter Adobe Substance 3D Stage Autodek Maya Marmoset Marmoset Toolbag Maya Photoshop PureRef Substance Painter ZBrush
Expertise: 3D Animation Game Design & Development Other
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Leveled up to Debut Jan 19, 2024
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Leveled up to Player N/A
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Leveled up to Contender Feb 09, 2024
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Leveled up to Rookie TBD
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Pro TBD