Smuggler's Office
“A corner of the world from years long past sits ideally, untouched and unmoved since it was stripped away from its original foundations, waiting for its original occupants.”
This was a 5-4 week assignment as a part of my advanced sem class. This project was meant for me to push lighting and learn from my mistakes from past projects for interior lighting. I feel that I learned more about my process during this period and feel that after this assignment I can knock some socks off in the future. I enjoyed being able to do a project like this that put me out of my norm and made me rethink certain modeling techniques. Through this project, I used grudges made both by me and from Unreal's Quixle Bridge. The original concept art was made by, Chahat Bavanya.
Artstation link: https://www.artstation.com/chahatbavanya
original piece link: https://www.artstation.com/artwork/KrozNy
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