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Desk

Andrés Ramírez
by andresmirez on 7 May 2024

Hello everyone, I want to show you my new personal work. I really enjoyed recreating the Min.K Shin concept. I used blender to model the props and Zbrush to make the high poly, Substance painter to texturing and lighting and rendering in Unreal Engine 5.

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Hello everyone, I want to show you my new personal work. I really enjoyed recreating the Min.K Shin concept.

I used blender to model the props and Zbrush to make the high poly, Substance painter to texturing and lighting and rendering in Unreal Engine 5.


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