'I am Jelli' Character Designs
'I Am Jelli' is a collaborative university project created in my second year at NUA. I worked as art director, designing many characters, environments, and assets which were handed over to 3D This project developed my skills in teamwork, management, and working within a 2D-to-3D pipeline.
'I Am Jelli' is a collaborative university project created in my second year at NUA. I worked as art director, designing many characters, environments, and assets which were handed over to 3D
This project developed my skills in teamwork, management, and working within a 2D-to-3D pipeline.
NPC Designs based on various sweet foods. I tried to incorporate the foods not only in their looks, but also their personalities!
I iterated every character in three stages: initial edits, tweaks, and finally colour.
The final lineup of characters. I sketched each sprite, and then handed them over to a teammate for lines and colour.
A hypothetical poster and Nintendo Switch Box Art. I carefully considered the context and scale of each version, brightening the colours, changing the title, and removing the overlays for the smaller scale box.
My Contribution Summary:
Character designs, opening sequence, environment designs, menu/pause/etc. screens, music and SFX
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