Abandoned Street
Hello there! This is my second environment practice, and my first time using Unreal 5. I worked on this project a year ago. I am responsible for all aspects of this project, with the exception of some decals, which were sourced from Megascans. I hope you like it!
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Round of applause for our sponsors
Material created in Substance Designer
Cobble stone material
Simple grass system. I used the red channel (using vertex color) to pin up the start of the grass in order to have a realistic grass movement.
Water Shader. I used the normal map to have a simple movement in the water.
Wireframe and textures
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