Time Capsule
This was a University project, we were tasked with creating 3 Game- Ready props including a container. We had a poly count limit of 1700 tris and the theme was Time capsules.
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This was a University project, we were tasked with creating 3 Game- Ready props including a container. We had a poly count limit of 1700 tris and the theme was Time capsules. I decided to base my time capsules around a pirate theme, each prop coming from a different location that the pirate had collected upon his travels. Rendered in UE5
Beauty Shot
Compass Turnaround
Amulet Turnaround
Chest Turnaround
Zbrush Renders
Wireframes
Callout Sheet
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