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Digital Double Character
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Digital Double Character

Marko Sasic
by excommunicado on 23 Feb 2024

Utilizing a SINGLE camera to capture data, we successfully reconstructed over 40 scans, employing them to create a lifelike digital double.

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Utilizing a SINGLE camera to capture data, we successfully reconstructed over 40 scans, employing them to create a lifelike digital double. The incorporation of blood flow maps influenced the rig, revealing specific details hidden within various expressions. Experience a demonstration to witness the exceptional level of detail we can achieve and explore every intricate aspect of that moment within Unreal Engine 5.

What makes this character stand out and come to life :

Topology 40K Metahuman

Custom made blendshapes 600+

Textures 24+ ( 12 color/12 Neutral, Roughness, specular, AO, Transmission, Cavity...)

Scans 40+


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