Ford GT LeMans #68
As part of my university studies I had to produce a game ready car. This included planning, modelling, texturing, rendering and presenting. I decided on the Ford GT. I specifically referenced the 2016 Le Mans #68 model and livery. Since I really liked the colours and the flow of shapes.
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Renders
(All renders were done in Unreal Engine 5 using Lumen)
(The exterior environment was downloaded from Epic Marketplace - 'Salt Flats' Environment)
Texture Flats
Wireframes
Reference Board
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