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To The Fair
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To The Fair

Jimmy Jiang
by Quillion on 28 Apr 2023

A environment that was inspired by the work of Klaus Pillon.

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To The Fair

My project To The Fair was created using Unreal 5 and heavily inspired by Klaus Pillon's work of the same name. It was a project that I had put aside during the summer and was excited to finally pick up again.

The models were all created using Maya and ZBrush, and textured using either Substance Painter or Designer. It was a great exercise in using trim sheets as well. I set out to challenge myself by creating better tiling materials using Substance Designer and to improve my material definition. Additionally, I wanted to focus on creating a strong sense of environmental storytelling within the scene.


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