Land Shark
I wanted to make a land shark but every concept I saw was on 4 legs or humanoid so I decided to try to have a different take on it.
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I wanted to make a land shark but every concept I saw was on 4 legs or humanoid so I decided to try to have a different take on it. It ended up looking similar to the Pokémon Garchomp but I love it. The creature was modeled in Zbrush, textured in Substance Painter and rendered in Maya using Arnold.
I also wanted to make it fit into a realistic scene so I used Quixel Megascans and some of the volumes and materials from Arnold to build this scene, this is how it ended up looking.
and here are some more renders of the model
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