![IMS 218 - Multi-Object Floor with Texture Variations](https://d3stdg5so273ei.cloudfront.net/paytonkunk/2021-02-28/276675/450xAUTO/assignment5-presentationSheet-paytonkunk.png)
IMS 218 - Multi-Object Floor with Texture Variations
![Payton Kunk](https://d3stdg5so273ei.cloudfront.net/paytonkunk/2022-02-22/915070/50x50/HEADSHOT-paytonkunk-crop.jpg)
I decided to keep things simple so this assignment went pretty smoothly. I decided to create a few bevels on the corner vertices to give the wood a chipped look instead of only beveling edges. This proved to be a challenge to unwrap at first, but eventually I figured out which faces to select and the rest was simple.
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