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I've studied art for roughly 5 or 6 years, at a fundamental level during my last years of secondary school and in 2 years of sixth form, before specialising in computer games art at Anglia Ruskin University. Since then my anticipation to become part of a team making games has really cemented and I spend a lot of my time in and out of university trying to improve my skills. I'm now in my final semester and I'm eager to show what I've learnt.
I have always loved video games and spent much of my youth playing and collecting art books! When the time came to choose a career path, I didn't believe i could be the lucky one to be a part of such an amazing industry and as such I went down a different path. Fast forward 5 years, I came back to 3D via blender and just did it for fun and then I decided this is what I am going to do and I am going to make it!
I first fell in love with concept art when I was about 11 years old, and I always ran with my imagination. I found out about a games design course at my sixth form college and fell in love with 3D modelling, then moving onto university I studied computer games art for 3 years and specialized in environment art.
I have always had an interest in creative persuits and games. I loved lego and drawing as a child and played my PS2 to death. When I left collage I thought that I wanted to be an engineer, I realised that I haded all the maths and physics and just wanted to do 3D modelling. I ended up changing course at uni to study Computer Games Art after realising that I could work on what I loved doing what I enjoyed most.