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I started by the little age with 2D drawing and technical design studies, my first work experience was workin in the development of fashion displays as a 3D artist, it was in that moment I realized the power of creating 3D stuff. After attending the Skyup Academy CG Masterclass, to improve my abilities and decide which path to pursue, I've been choosen to join their team as a teaching assistant. Currently putting all of myself trying to master 3D modeling.
My creative journey began during my time at the University of Interior Design in Milan. It was there that I first realized my passion for the creative industries. It all started when I enrolled in a course that introduced me to 3D software for architectural projects. This transformative experience ignited my love for design and technology, setting me on a path to pursue a career in the creative world.
From an early age I enjoyed drawing game levels of my favorite games. Growing up I went into film and television as a set designer but something was missing. A few years ago I changed sector to devote myself to concept art and finally be where I wanted to be, designing infinite worlds where the only limit is one's imagination.
As long as I can remember, I’ve always drawn, told stories, done comedy. I always wanted to convey emotions, feelings, and make people dream. It was at the beginning of high school that I realized that it was possible, that it could be more than just a hobby. That I could bind my atrait for drawing and my desire to make dream through all a profession they are in the creative industry !
I am Saye Moghadasi, a skilled 2D artist, UI designer, and illustrator specializing in visual development. With over six years of industry experience, I excel in designing captivating game UI and creating stunning 2D game illustrations. My passion lies in delivering exceptional work that enhances user experiences and drives engagement. Feel free to explore my portfolio by visiting the link provided above. Let's collaborate and bring your creative vision to life!
The first time EVER was when I was like 5 or 6. I watch and rewatch Spirit: Stallion of the Cimarron like thousands of time thinking: "I know that this isn't real, but It's AMAZING! How can people create this?". Than How to Train Your Dragon comes when I was 10. From that precise moment all my life was addressed to 3d Animation. At the end with the arrive of Horizon Zero Dawn I've decide that I wanted to create worlds and animals and anything sensational for the rest of my LIFE. Thanks.
I've played video games ever since I was a kid. I like to look at the varying art styles of the many different video games I've played, especially the animations of playable characters I'm controlling. After dabbling into coding by making video games, I realise I am more interested in the art side of the development. Thus begins my journey in the creative industry.
Throughout my educational & professional journey, I have gained experience in Graphic Design, Interior Design, Animation, XR & UX Design. But what captivated me in these industries was creating visually stunning CG assets & environments. Fueled by my passion for 3D art and games, I quit my job to pursue this path. I was awarded the Warner Bros. Discovery Access Canada's Digital Art Scholarship & I'm currently enrolled in CG Asset Creation for Games; Props & Environments at TTTC.