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I was inspired by the work of creativity through the design of the environments and characters on media, and it became a dream of mine to be in a similar line of work of the production both indie and large companies continue to show every day, and I always draw a lot when I was a kid to now, and later in life when I made a game in Highschool and it gave everyone a laugh and excitement, that's when the spark began on the career path I wanted to move onwards to.
I first realised I wanted to work in the entertainment industry when I was around thirteen years old, I started to design my own characters and coming up with stories involving said characters after seeing many on the internet do the same, I greatly enjoyed the process and wanted to get these stories out there, as time went on I developed the stories and characters more and decided that getting into the entertainment industry would give me the best oppurtunity get my stories out there.
Like most people who love to draw, I have always been by animation since I was a child. I remember paying particular attention to the different art forms and styles presented in shows, films and comics. The animation that spoke out to me the most is limited western animations such as Adventure Time, Regular Show, and Bob's Burgers.
I've always had a creative streak, and I've always loved video games. However, it wasn't until I was already in my 30's that I decided to combine these 2 passions into a career. Now, armed with a Bachelor's Degree in Creative Arts: Game Design, I've quit my job as a carpenter to pursue my dreams of creating games full time.
I had this sudden realisation while watching Invader Zim when I was around 10 that there were people behind the cartoons I loved. What really drove me to want to create and be apart of the industry was when I fell in love with the band Gorillaz, combining music and art was just and incredible idea to me and Jamie Hewlett is my role model.
I have had a passion for making games since a child, ever since Primary school i would draw and cut out playing cards similar to Magic the Gathering, and create my own ruleset so that me and my friends could play. Through high school I would host a lot of DND games, and create short game maps on Roblox or Minecraft.
With my interests of learning and media, I have always had an interest in creative subjects like art, storytelling, and animation, ever since I was a kid I knew it was what I wanted to pursue. I always found myself drawing my own creations and wanting to share them with others. I am currently in my second year of university for an animation bachelor, with no sign of giving up on my passions to make something that will help others.
I have always been a creative person, dipping my toes into music, art, and dance as a child. Visual art being my main interest. Because of this I decided to do a bachelor of Fine Art with Griffith University. However, this felt really restrictive and wasn't right for me. I wanted something more fun and that would get out to more people. This is when I realised I could make art for things like games, movies, animations and feel like I was apart of something bigger and more fun.
I spent my childhood filling the edges of my schoolbooks with sketches and becoming engrossed by the wonder of animation, but I didn't realise it could be a viable career path until the very end of high school. Immersing myself in the world of animation, as both a consumer and a practitioner has been a wonderful, eye opening journey.