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I made my B.Sc. in Media Computer Science at THM Friedberg and recently, I finished the cgma course 'Modular Environments for UE4'. All my life I was "just" a gamer and throughout my time at Uni I realised that I can actually help making games. Now I just like the thought of bringing the same joy to people that I had when I played games when I was younger. By creating 3D Envrionmetns I found my way to achieve that goal.
I'v e always have played games, since I was a child. Started out with pokemon games and currently playing anything that catch my attention, I started feeling curiosity about the game dev department, how the things were made and whatnot a few years ago, and after going through animation, character design and even a brief try in VFX I ended up falling in love with Environment art and that's the thing it's going on my mind for almost two years now.
First I decided to work with dynamic and interactive art in 2012, when I was studying in the design school, finished my studies and worked a couple of years in my speciality. I understood the motion vector of visual art and started compositing courses that would've allowed me to work in movie industry. Then I realized that everything is moving towards interactivity and at the moment I'm taking CGMA courses on Level design. I'm absolutely sure that future belongs to the interactive art.
I've been drawing since before I can remember and always wanted to be an animator or game artist. I ended up focusing heavily on classical realism and pursued atelier training oil painting and anatomy. Afterward, I fell into a job as a fabricator to make a living and after growing stale for a few years I remembered I had spent my whole life prior working toward an artistic career. I'm now taking classes with CGMA and am working on a portfolio of 3D character art.
When I was 4 years old I went to disneyland, and watch a live drawing show... I told my dad, thats what I want to do in life. So since I was 12 I have been takings drawing classes and excercising by my own. At my 18 I was a little lost on what path to follow and ended studying Economy and administration until I was 24 years old. Doing my career intership y started attending to illustration and color theory classes, since that moment I decided that I wanted to chase an artistic career.
I first realised I wanted to work in entertainment after my third semester studying business administration. I knew I didn't want to be an accountant for the rest of my life and at the time I was learning how to draw and paint in my free time. After I graduated in business administration, I started with the CGMA Environment Arts Track. I changed from 2D to 3D because I wanted to keep painting and drawing as a personal thing but still be creative and artistic at work.
Ever since watching Peter Jackson's Lord of the rings trilogy in the early 2000's, Cinema and visual design became a real importance to me. After testing out different roles within the entertainment industry, traditional art became more of an interest - mainly drawing and painting. Taking inspiration from various painters over the last couple of centuries, I wanted to explore the medium and find out how it could be of use today.