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Student Portfolio
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Student Portfolio

by RebeckaJohansson on 14 May 2024 for Rookie Awards 2024

Hi! My name is Rebecka and I’m a 3D art student who loves character art. This entry consists of the three assets I created for my portfolio course at The Game Assembly. They have all been a blast to create and I’ve learned a lot from this process.

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The Veteran Jerboa mount.

This is the first piece I made as part of my portfolio at The Game Assembly. I wanted to take an asset the whole way from concept to a fully rigged and game ready character. I got inspired by all the different kinds of jerboas and how good they are at jumping, It would be so fun to have a giant one to ride on through the dessert, like an express camel! 

To sell the idea that this fellow can take you safely to your destination I added some scars to show that this is not the first trip this mouse has made. And a added moustache for fun.

Close up of the saddle and equipment

Process with the finnished highpoly last. 
A selection of the references used.  

Wireframe and lowpoly model, the model ended up at 45k tris total, the body 22k and the equipment 23k. 

This was a very fun project and I got a lot of help with feedback from classmates and friends! 

Gambler- concept by Pavel Hristov

For this project I got permission to interpet Pavel Hristovs cool concept of a gambler. My goal was to capture the characters attitude. Because of time limits I opted to not make a game ready asset.

The legs where not included in the concept so I made up a pair of shoes I thought would fit.
The dress, pants and leather belt was made in marvelous designer and then refined in zbrush. 

If I had more time I would have loved to spend it on the textures and make the model game ready. 

An alternative pose!

Part of the modeling process and a few of my reference pictures

Some material breakdown

Mantua dress

For this project I wanted to continue my work on a dress I made in Marvelous Designer for an earlier course. It was a big challenge for me from beginning to end but my long time fascination of historical fashion helped me keep my motivation up! I wanted to stylize it a bit as well, so I looked a lot at how Dishonored’s clothes fold. I’m happy I was able to take this asset to a game ready state and I realize I have a lot to learn about clothes still.

A few of my references and construction sketches. I mostly based the dresses design on the green dress with flower pattern.

Wireframe, the dress is about 9,5k tris

I had so much fun with the lace sleves.

Small breakdown and highpoly. I painted all the needed patterns in photoshop to make my life easier.

I had so much fun creating these projects and I want to thank my classmates, teachers, friends and family for the feedback and support!


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